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War... war never changes

Posted: Fri Jan 14, 2022 8:03 pm
by Gor

Shit, I haven't unlocked the Gannon Mission so far, but my niggas hummed about some Enclave survivors: P. But Boone's last stand is just a chunky trv, like a western classic, and that seduced me in this form. Waaaaaaaaaaaaagh.

War... war never changes

Posted: Fri Jan 14, 2022 9:22 pm
by Veldrin

Enclave? This is the group I just blew up? <proud>
I don't know what's wrong, but in both F1 and F2, the ending scrolls very quickly and I can't keep up with reading what, where and how. I know NCR has been content, slavery has fallen, Vault City has shut itself down on others, and in NR a religious group has seized power.
I wanted to finish F3 now, but you're tempting me to vegas.

War... war never changes

Posted: Fri Jan 14, 2022 10:18 pm
by Murin

Go F3 first. Vegas is obviously better but you will appreciate it fully just by passing F3, which also has its advantages. Mostly awesome map and locations.

War... war never changes

Posted: Fri Jan 14, 2022 11:30 pm
by Leriel

I DIE ... SO THAT ... DEMOCRACY ... MAY ... LIVE

Playing "New Vegas" I begin to appreciate the "stand", seeing what the first of these is missing. Of course, it remains a better game all the time, but it has its shortcomings. "F3" outweighs the momentum and structuralism of presenting the world. A global map, unlike the local New Vegas roadmap. (these two things are missing in the second title the most) "New Vegas" dominates (and very significantly) in terms of the coherence and logic of the presented world and in terms of plot (both main and side). These two things are most important to me in any crpg, so they almost automatically knock out the predecessor. Not to mention the hopeless ease with which the "stand" is played;]

PS. Purely subjectively, I also miss a little vault atmosphere in "New Vegas", because in every part of the crypts so far they have always been the front of the game.

War... war never changes

Posted: Sat Jan 15, 2022 1:27 am
by Onirke

You have several crypts to visit in Vegas. Although only two have a specific climate: radioactive and with plants. It was enough for me there.
Another issue is the variety of tasks. 3 was able to surprise with something completely new, like in virtual reality or kidnapping by a UFO (although this addition was a bit too long, unlike PITT).
A and 3Dog (and the radio itself) smashes. It's a shame there aren't any catchy songs like that in Vegas.

War... war never changes

Posted: Sat Jan 15, 2022 2:53 am
by Poison Ivy

And I liked this screenwriters' treatment, removing crypts in the background of the game. Because how much can you? The mistake of a blind re-enactment was made by the creators of F3 when they served us a Super Mouth Invasion and an Enclave, and it came out a yawn.

War... war never changes

Posted: Sat Jan 15, 2022 4:02 am
by Vataes

The songs could be long, but the DJs in Vegas are actually worse. Only the mutki radio can do this. It seems to me that the creators of Vegas neglected the issue of the radio as a whole, not just playlists, and it would be a pity that it would be one of those elements from F3 that would be worth developing.

War... war never changes

Posted: Sat Jan 15, 2022 5:37 am
by Perv

I understand, does not mean I support.
In this specific sense, consent. I meant "no such catchy songs".

War... war never changes

Posted: Sat Jan 15, 2022 5:41 am
by Kaikki

Okay, this one is catchy and damn when you support the guards in their fight against legionnaires and gangs.
But still it's a level below F3. It's a pity, because since I discovered the radio (I had it turned off the first time), I did not part with it for a step. And also 3Dog commenting on your achievements. Nice.

War... war never changes

Posted: Sat Jan 15, 2022 6:10 am
by Triss Merigold

I don't know ... The enclave one more time with "I am your president" was just fine. More irritating is the "great army of the Master's mutants". How much can it be?