War... war never changes
War... war never changes
Nothing in this game moves me in plot, but as a shooter and stealth, it can be fun. The dialogues are weak, the goods are boring (although Curie has a cute accent), the quests are solved with a dagger in the ribs or with a rebuke in the back of the head. The climate can be great at times, and wild ghouls are a miracle - honey and tits with nutella - despite this, as long as I will remain a fan of NV until my pathetic death, here I have a sense of lukewarmness and indifference. You can pop, but to get involved? Naaaaaaa.
Even more than Arcanum technologist: badgrin:. Although since I built myself a starch factory and I do not have to fight with super-muffs for the last roll of duct tape ...
Fantasy is hardly an escape from reality. It's a way of understanding it
War... war never changes
Eve what, it's still nice if you have an accessory that allows you to build robots. You make them guards in the settlements, and you can even take them as a companion. The plot is not very much of it, but for fuck the waffle, you can construct your own robot!
$$$
I went back to the four for a moment and discovered that she had good moments in the story. The last USS Constitution voyage is an essentially fallout quest and it made me soooooo happy: mrgreen:
We are all searching for someone whose demons play well with ours.
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War... war never changes
random selection of the scenario?
I always try to suit my clothes to my company. It is the only way to be inconspicuous.
War... war never changes
Convergence of surnames random // orc. But I like your logic // spell
Mortals cannot perceive me with the physical eye whilst in my pure form unless it is of my choosing, for it would result in fatality, which begs the question of why you are an exception.