Page 5 of 5

Xcom

Posted: Sat Dec 18, 2021 8:38 pm
by Perv

This is a map control game.

Xcom

Posted: Sat Dec 18, 2021 9:59 pm
by Dangerous

It's a good game. Are there any variations, versions? Peak achievements like HoMM III?

Xcom

Posted: Sat Dec 18, 2021 11:41 pm
by Brerg

And balancing the budget.

Xcom

Posted: Sun Dec 19, 2021 12:19 am
by Gor

Lord, hen, what budget? You have to sell alien technology, and that's enough for the first: P

Xcom

Posted: Sun Dec 19, 2021 12:19 am
by Triss Merigold

Better to pack what you can into satellites right away. Can you trade live UFOs? In the last mission I caught three sectoid commanders and one muton and I have a large surplus of livestock // orc

Xcom

Posted: Sun Dec 19, 2021 12:56 am
by Kaikki

Only a corpse. You can only question them.

Xcom

Posted: Sun Dec 19, 2021 1:08 am
by Anansi

Next, IMHO, the pinnacle is UFO: Enemy Unknown
Possibly Terror from the deep

X-com is fun to play, but not enough time to figure it out. Skirmishes are too fast for me, too small units, and you can't play tag on a bigger board.

And in this climate (i.e. the newer X-com) I would add, for example, Incubation. Admittedly, they are only skirmishes, but IMHO is very atmospheric, with suitable music and story. Although quite simple to play. And also a turn-based game! A released about 20 years ago.

Xcom

Posted: Sun Dec 19, 2021 2:32 am
by Devil Baby

Incubation was more like Space Hulk